‘Written Images’ a programmed book
Created in collaboration with more than 70 media artists and developers from across the world, Written Images is the first of its kind, a ‘programmed book’, continuously regenerated for the digital printing process, offering each reader a unique experience.
The team, including Martin Fuchs and Peter Bichsel first announced their project in February 2010. Since then, more than 70 image generating software programs were submitted. A jury singled out the 42 most creative and successful submissions to be included in the book.
Now, with your support the team hopes to produce the first edition of this unique book and also introduce the “Written Images” print-on-demand service. Please support the project by donating as little as $15 giving you in return one-of-a-kind single postcard (select the artist of your choice). $60 will get you one-of-a-kind set of 42 postcards, and with $200 you will receive the one-of-a-kind Written Images book, surely to be a collectors item. In any case, whichever donation you choose, you are above all supporting this fantastic project!
Artists: 386dx25, Antoni Kaniowski, Ariel Malka, Carl-Johan Rosén, Casey Reas,clone, David Bollinger, David Bouchard, e m o c, flight404, Golan Levin,Jonathan McCabe, Jörg Piringer, Julien Deswaef, Kim Asendorf, kraftner,Leonardo Solaas, Lia, Luke Sturgeon, Marcin Ignac, Marius Watz, Michael Zick Doherty, Mitchell Whitelaw, Moka, Nervous System, Oliver Smith, paolon,Perceptor, rhymeandreason, Ricard Marxer, Roberto Christen, Rui Madeira,Ryan Alexander, Ryland Wharton, Sansumbrella, sojamo, Stefano Maccarelli,Szymon Kaliski, Victor Martins, W:Blut, William Lindmeier, zenbullets.
Digital technologies are successful tools in contemporary design. No matter whether the material is processed by handicraft or digitally altered, the artist always creates out of his very own inspiration. He or she develops the rules of aesthetics which will be valid for their work. These rules will be played with and altered until the pre-defined final product comes into being. Within this work process the computer is not so much seen as a medium, but rather as a programmed simulator consisting of various materials and means to allow analogue steps. This is the point at which generative art starts and helps generating products with the help of self-programmed, digital tools. A single impulse leads to a chain reaction of processes which are defined through mathematical relations. Read more..
Very small selection of images:
Written Images Website: